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Contact Info

Linkedin: https://www.linkedin.com/in/makinggames

Website: http://williamnpage.wix.com/demo

Skills


o  Unity scripting in C#                                       ○  Rigging and character animation in Maya
○  Python scripting for Maya                              ○  Texturing in Photoshop
○  Level design in Unity and Unreal                   ○  Video editing in After Effects
○  VR (Vive) based Unity development              ○  Hard surface modeling in Maya

 


Work Experience


VIRTUAL REALITY DEVELOPER| WALTER P. MOORE (AUGUST 2016 - PRESENT)


     - Created an automated pipeline to get NURBS models into Unity as efficient polygon models with PBR materials
     - Scripted tools for navigation and model manipulation in a Vive based Unity environment
     - Created Python based tools for Maya and Rhino to automate art tasks


ARTIST AND DESIGNER| WOS GAMES (MARCH 2015-AUGUST 2016)


     - Created rigs, animation, and simulations in Maya 2016 for client companies
     - Created low poly characters and animation for original work
     - Level design in Unity


3D GENERALIST| TECHNOMEDIA SOLUTIONS (2011-2014)


     - Environment modeling in Maya 2012 for architectural visualization
     - Motion graphics in After Effects for commercials
     - Rigging and animation in Maya 2012 for commercials and projection mapping shows
     - Render farm management using Deadline

 

 

Education


Full Sail University


     -Master’s Degree in Game Design- Graduated as Salutatorian (2014-2015)
     -Bachelor’s Degree in Game Art- Graduated as Valedictorian (2009-2011)
     -Course Director's Awards for Principles of Design and Character Animation

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