Liam's Tech Art & Animation
Contact Info
Linkedin: https://www.linkedin.com/in/makinggames
Website: http://williamnpage.wix.com/demo
Skills
o Unity scripting in C# ○ Rigging and character animation in Maya
○ Python scripting for Maya ○ Texturing in Photoshop
○ Level design in Unity and Unreal ○ Video editing in After Effects
○ VR (Vive) based Unity development ○ Hard surface modeling in Maya
Work Experience
VIRTUAL REALITY DEVELOPER| WALTER P. MOORE (AUGUST 2016 - PRESENT)
- Created an automated pipeline to get NURBS models into Unity as efficient polygon models with PBR materials
- Scripted tools for navigation and model manipulation in a Vive based Unity environment
- Created Python based tools for Maya and Rhino to automate art tasks
ARTIST AND DESIGNER| WOS GAMES (MARCH 2015-AUGUST 2016)
- Created rigs, animation, and simulations in Maya 2016 for client companies
- Created low poly characters and animation for original work
- Level design in Unity
3D GENERALIST| TECHNOMEDIA SOLUTIONS (2011-2014)
- Environment modeling in Maya 2012 for architectural visualization
- Motion graphics in After Effects for commercials
- Rigging and animation in Maya 2012 for commercials and projection mapping shows
- Render farm management using Deadline
Education
Full Sail University
-Master’s Degree in Game Design- Graduated as Salutatorian (2014-2015)
-Bachelor’s Degree in Game Art- Graduated as Valedictorian (2009-2011)
-Course Director's Awards for Principles of Design and Character Animation